Hey Guys,
I think I
mentioned that I might work as a Project Manager for another game company that’s
forming in Roseville. We started our
first project and I decided that I didn't want to continue working with them. It’s probably best if I don’t get into the
details. Not because they’re bad
people. Let’s just say we had a very
different idea on how games should be made.
I was
thinking about this as I wrote a midterm paper for the Human Resource
Management class I’m taking right now.
The topic we were given was about the challenges of managing a multigenerational
workforce. Sounds boring, right? I actually thought it was really interesting. What was going on in the world shaped the
mentality of the generation growing up at the time. I won’t go through each of the four
generations in the workforce today. But
according to my research, Generation X'ers, like me, are radically different
from the Baby Boomers before us and the Millennials after us.
The biggest
traits of people of my generation in terms of business and workplace issues: we’re
incredibly skeptical of strangers offering us deals, we hate being micro
managed, we don’t work well being told what to do by people that have no idea
what they’re talking about, and we don’t need or want structure. Basically, we want to be given a job and left
the hell alone so we can get it done the way we know how to get it done. Now, we’ll listen to others and follow
directions, but only if it’s from a boss that we consider to be a guru or equal
on the subject at hand. But you have to
earn our respect first before you can boss us around. Man, that fits me so well. That’s exactly how I am.
I've mentioned before that I used to be a musician.
I also used to write for a popular music magazine that focused on metal
bands. I was one of about a dozen
journalists when new owners took over.
Every single writer was fired except me.
They also never once told me what to do.
They let me cover my own stories—as many or as little as I wanted. But I covered a lot, out producing everyone
else on the team. As a concert promoter
in the underground metal scene, I knew who all the underground bands were. I knew who was up and coming, who was getting
signed, and who people wanted to hear about. I really liked working for that company. Then one day, we had a new editor.
I didn't have a college degree at that time, nor did I want to relocate to their
corporate office in the bay area. So
when the editor position opened up, they decided to go with a local, recent Journalism
graduate. He was young and knew nothing
about the underground music scene. It didn't take long for him to piss me off.
I think the second email I got from him, he was telling me what to
do. He told me to interview a band. I won’t say the name of the band, so I’ll
just call them “band.”
Anyways, I
knew Band. I’d done a show with them
back when I was playing in my band Stigma.
In short, they sucked. I wrote
the editor back and told him no. I’m
sorry, but I had a long waiting list of good bands that no one had heard of yet
that I was trying to get to. The last
thing I was going to do is waste my time interviewing a terrible band that no
one wanted to hear about and putting them on the top story that week and making
the 9 million users a month that our site got think, “Huh? They’re doing articles on these crappy bands
now? Why don’t you cover someone good?” I don’t want to sound like an elitist, but my
reputation is important to me. If I
covered a band, it was because they were damn good and people should take a
listen.
So the
editor writes me back telling me that Band asked him to be covered, that 98
Rock was trying to break them, and that he, the editor, already told Band that
I’d be contacting them soon to interview them.
I was really, really mad. Really
mad.
Now, some
info here. 98 Rock, aka KRXQ is a pretty
important radio station. You might not
think Sacramento is famous for anything other than Def Tones, Tom Hanks, and…
ok, nothing else. But believe it or not,
98 Rock often breaks new bands long before any other radio station plays
them. In fact, radio stations around the
country often listen to 98 Rock in an effort to guess which rock / metal bands
are up and coming bands. If 98 Rock was
really trying to break Band, then that’s pretty impressive.
So I got
ahold of this dj at 98 Rock I’m good friends with. I doubt he’d care (and this was about 10
years ago), but I probably shouldn't mention his name either. So I asked my dj friend wtf was up. He rolled his eyes and sighed. I could tell he was pretty mad about what he
was going to tell me. Apparently, the
bass player of Band was the 6th caller and won some “98 Rock
Christmas Wish List” contest. The rules
were anything the station could reasonable do for the contest winner, they
would do. So the bass player’s wish was
to get his band played on the radio. My
dj friend told the station manager basically that he knew this band and he
absolutely refused to play them. They
got in a big fight over it, but the dj caved-- agreeing to play Band one time
at 4am on a Wednesday morning, and that was that.
The next day
after hearing this, the bass player was emailing me asking me when I was going
to interview them. So I went to one of
their shows where they pulled about 6 people( I think 5 of which were wives / girlfriends)
and interviewed them. I wrote up the
interview and story I did about them (all positive), emailed it to the editor
and quit the next day. Four years at a
job I really liked, but yeah, I wasn't going to put up with that crap.
I know. I’m such a rebel, huh? But I was thinking about this. Am I making the mistake of treating the
Dawnshine team like I want to be treated and not like how they want to be
treated? According to my research,
Millennials want to be told what to do.
They don’t want to be micromanaged or talked down to, but they do want
direction from their boss. So by leaving
them alone and giving them freedom to run with things, I might actually be
frustrating them. Hmm, that’s something
to think about.
I always
have a ton of work to do each week. But
I’m going to try and do more design work for Dawnshine if I can. I’ll see if this helps the Millennials on the
team do their thing. Aside from that,
there’s a lot else going on. I recently
met with one of the main art professors from the California State University of
Sacramento about setting up an internship.
CSUS isn't known for their art program, but no doubt there’s some great
artists there that couldn't afford to go away for school. I know how that goes. CSUS (we call it Sac State) does have a
really good Computer Science program, so setting something up officially with
art students could help open up the door with the CS students. I still find it funny that Sac State is where
I graduated from and I’m just now starting to recruit there after hitting up everywhere
else first. I've just had trouble making
contacts there. Recruiting at Trade
Schools that hire career counselors is a lot easier.
Speaking of
Trade Schools, I got invited to go to the Art Institute for one of their job
fairs and man a Stigma Games booth. I've done that before over a year ago when I first started this. So this isn't huge news. But at least this time I’ll actually be
prepared.
I think I
mentioned last post that we started making mobile games. We currently have four games in
production. I don’t want to talk about
them just yet, but believe me, we’ll be talking about them a lot soon. At yesterday’s art meeting, I passed around a
design document for one of the games, and I noticed just about everyone that
read it laughed. Mobile games might not
be my favorite platform, but we’re still going to be making pretty awesome
games. We’re not going for quick bucks
here.
Aside from
that, I started looking for marketing people. We've been talking about a complete over haul of the website, and in
general, splitting www.dawnshine.com / www.dawnshineonline.com and www.stigmagames.com into two different
sites. Right now, they both point to the
same shell account. The one marketing
person we have came up with a new logo for us.
I just wanted her to tweak the one I made and turn it into a simple 2d
animation that we could play before our videos, rather than completely
overhaul what I did. But I’m glad she
did her own thing, because I like what she came up with better. She’s of the same generation as I am, so I
guess that means I need to present her with a lot of information, tell her the
problem, and then give her all the freedom she needs to fix it. I like that.
And I like what she’s doing, even if I don’t get it at first. That’s fine.
I don’t have to get or understand everything people on the team are
doing. Just like I've decided to take
myself out of the loop for figuring out clothing styles of Dawnshine
factions. Anytime my vote is taken out
of fashion related decisions, it’s probably a good thing. I will say that I’m really happy with the job
the artists are doing though. We might
be some unfunded indie no one’s heard of, but the artists can do AAA work.
This week, I
have a bunch of marketing and PR work to do.
I need to finish some designs and recruit a couple more
programmers. A very, very busy week. But that’s how I like it.
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